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Dragon age origins aeducan
Dragon age origins aeducan









dragon age origins aeducan dragon age origins aeducan

This is found in a crate in Lothran and gives the same bonuses as before. Small Carved Statuette – Another statue, this time depicting a robed woman seems he has a thing for statuettes. It gives +10 approval for Alistair, or +5 for any other character. Onyx Demon Statuette – This is the statuette of a demon found in the East Brecilian forest. Bear in mind that the approval-bonus decreases by 1 as you give out more gifts to a single companion.Īlistair prefers the following gifts, and you can benefit by giving them out to him In general you can give any gift to anyone, but picking the right ones maximises the bonus in attribute-points. (Cue reader heckling.) Gifts for Alistair Keep reading for a list of “Dragon Age: Origins” gifts and companions, and remember: never look a gift-horse in the mouth. Lastly, you can get romantically involved with your chosen companion once the approval-rating is high enough you’ll even get a bonus sex-scene as a reward, though the way the game implements romance does not work very well (does it ever?).

dragon age origins aeducan dragon age origins aeducan

Is the positive-modifier ultimately important? Not really, particularly if you have the right class to solo the game however, strictly for “flavour and tone” purposes, it can greatly add to the role-playing aspects of the game. All in Favour Say Yay: Approval and YouĪpproval is also affected by the choices you make in-game for instance intimidating a priest may annoy Alistair, since his alignment is implied as “Good.” This is similar to the more complex alignment-system found in the “Elder Scrolls” or in the 4th Edition rules of pen-and-paper “Dungeons and Dragons.”Ī high approval boosts a companions’ attribute, resulting in a modifier as high as +6 in your companions chosen discipline, and prevents him/her from deserting the party. “Dragon Age” does go that one step further though, allowing you to develop the relationships with your friends by way of gifts matching the right gift with the right companion can improve what is called an “Approval-rating,” or a quantifiable measure of how much your companion likes you. Hence, one can clearly see a return to the old-fashioned mechanics of “Baldur’s Gate,” “The Temple of Elemental Evil” or “Eye of the Beholder,” to mention three games where party-management and pausing become essential (yes, I am that old). Both the game-play and game-concept of “Dragon Age: Origins” revolve around your party, and your ability to manage each companion.











Dragon age origins aeducan